Damien/Demon is the tech guy behind ObscureGamers & Prototopia, If it breaks it's normally my fault so please send abuse my way if needed.
I'm dedicated to preservation on all levels, having managed to do many important preservation projects.
Below is a list of projects I've helped with/ran.
2015, Bought XboxModders.com and renamed it ObscureGamers.com in early 2016 when AssemblerGames.com went offline due to a breach of the servers security.
2016, released the first ever Wii RVT-R disc dumps without the use of Wii developer hardware. (Further sending the custom drive made by Credier to Bad_Ad to clone.)
2016, released the earliest known Crackdown builds for X360, along with a ton of Sonic builds for 360 getting noted on sites such as https://sonic.fandom.com/wiki/Sonic_Unleashed for sharing a preview build with lost/removed levels.
2017, Released over 300GB of builds, including the first ever SEGA PICO Source Code seen online.
2018, Was donated an XBOX ONE Alpha Kit (Durango) by a former developer who drove 300 miles to deliver it in person. This system was later restored into fully working order and donated to a private museum.
Left ObscureGamers.com as owner and passed it onto MorphicSn0w, Due to issues we can't talk about the site was closed.
September 2018, Seeing things not going to plan with AssemblerGames.com me and Morphic decided to build Prototopia.net as a private forum for mature preservationists.
With the help of many months of work from GerbilSoft I released the first ever RVT-H Wii dumps.
Founded the ProjectXe XBOX 360 Alpha G5 kit restoration project, The goal being to restore the system into working order.
Opened Prototopia.net up to vetted members in late 2018.
Pending Project: 50TB Project, over 80 developer kits, thousands of discs to be dumped by myself and a major private collector. ETA unknown, but I intend to make a video of the project highlights.
Unable to disclose NDA'd Preservation project.
Relaunched ObscureGamers.com due to AssemblerGames.com closing and merged Prototopia.net into it.
In the mean time I randomly post site updates and continue to research stuff.
We've spotted a few people requesting rom/downloads's for retail systems, we'd just like to remind without telling anybody off that we do not support/allow retail data to be posted. If you own retail stuff and wish to sell your original copy this is fine clearly, but not copies.
We have to respect companies and their rights, more so with our goals to become a registered preservation group.
I'm not mentioning any names as stated, just a kind a kind reminder for those who don't understand.
If you have futher questions please PM a staff member, or tag one of us on our Discord.
EDIT: Since posting this we have decided to convert the custom system to XenForo 2.1 as it's easier to manage and enables search.
As announced awhile ago, we've built a database of all AG posts/threads thanks to Alpha and many other AG members who put help in.
This is now live at https://assembler-games.com/ but is only static, i.e you cannot login so no personal data is included nor private messages.
A few sections don't currently work, and the category's aren't shown right in the breadcrumbs, 0th bit also isn't fully added yet but it should be usable. If you find any bugs please let me know thank you!
Avatars aren't currently added, but will be in time. you may get the odd 500 error, if you do just refresh after a minute or so and it'll load. Search features will also be added in time.
With ASSEMblerGames.com going down at the end of the month one of our moves has been building OG, along wth a static archive of the site, we've released a few different types of backups so far, along with others by Nemesis/more to come by archive.org etc.
What have we done so far? We've bought assemblergames.net in auction, along with https://www.assembler-games.com/ the .com being the main site to host the archive.
Alpha wrote a custom Python script to crawl the site and populate a database which'll be hosted on A-G.com once the site goes done. Akira has been writing a front end for it based on the style AG is using currently.
We'll post more as always, just a minor update to the things going on.
We also have new stuff coming shortly, so keep an eye out OG
As you may have read AssemblerGames is closing, with not much time to plan ahead I decided to run around like a headless chicken trying to put a plan in action. You'd think this is a joke but it's not, I was awake over 24 hours making this new forum and putting plans in action. even my last few minutes awake were talking things through with Bad_Ad84 in bed. ?
So far, all's going to plan which is good! but there's many many issues going forward.
What do we do about about saving AG itself? It's there I'm hoping @Bad_Ad84 can manage to buy the site. But there's the issue that Kevin may refuse to respond and close it still meaning we need a plan B. This plan B was to bring OG back with a fresh start for old and new users alike. Launching it now gives users time to join before the mass fallout of AG going possibly dark. Backups are still in progress of public content from AG, but...
Today a huge blow was landed on the community, Kevin the owner of AssemblerGames announced the sites closure within 30 days.
With not much time to plan ahead, I've temporarily closed our other site Prototopia and transferred the PT license to OG. This has given me the chance to relaunch OG which thankfully I got the domain back for after the old owner closed it.
I'm currently trying to archive as much of AssemblerGames as possible and will post the archive here once it's finished. It'll be around 20GB.
I'm not wishing to tread on anybody toes, nor start drama and this relaunch is simply to give the community someplace safe to reside incase the worst outcome of AG really closing happens.
This new OG is being rebuilt from scratch, with community input, so for now it'll be very basic features wise. If you wish to chat with us you can join the OG/PT Discord with the following link: https://discord.gg/dNYnFwp this will give temporary access to the AG-Future room.