As announced awhile ago, we've built a database of all AG posts/threads thanks to Alpha and many other AG members who put help in.
This is now live at https://assembler-games.com/ but is only static, i.e you cannot login so no personal data is included nor private messages.
A few sections don't currently work, and the category's aren't shown right in the breadcrumbs, 0th bit also isn't fully added yet but it should be usable. If you find any bugs please let me know thank you!
Avatars aren't currently added, but will be in time. you may get the odd 500 error, if you do just refresh after a minute or so and it'll load. Search features will also be added in time.
Thanks again to everybody for helping!
EDIT: Known bugs/issues.
Few pages time out due to a PDO bug.
Search is being coded from scratch.
A cache is being added to speed up page load times.
Everydrive forums was imported wrong and threads need...
With ASSEMblerGames.com going down at the end of the month one of our moves has been building OG, along wth a static archive of the site, we've released a few different types of backups so far, along with others by Nemesis/more to come by archive.org etc.
What have we done so far? We've bought assemblergames.net in auction, along with https://www.assembler-games.com/ the .com being the main site to host the archive.
Alpha wrote a custom Python script to crawl the site and populate a database which'll be hosted on A-G.com once the site goes done. Akira has been writing a front end for it based on the style AG is using currently.
We'll post more as always, just a minor update to the things going on.
We also have new stuff coming shortly, so keep an eye out OG
Would just like to say a massive thank you to everyone. Starting a new forum is a very chicken and egg situation - people don't register as there's no content and there's no content because no one registers.
So far we have had hundreds of users register and more importantly - you guys are posting and bringing over posts of value from assemblergames.
I couldn't be more proud of how this community has banded together to make this happen. You have all taken the challenge and ran with it - exceeding all expectations.
From me and all the staff (and the community at large) - Thank you all!
As you may have read AssemblerGames is closing, with not much time to plan ahead I decided to run around like a headless chicken trying to put a plan in action. You'd think this is a joke but it's not, I was awake over 24 hours making this new forum and putting plans in action. even my last few minutes awake were talking things through with Bad_Ad84 in bed. ?
So far, all's going to plan which is good! but there's many many issues going forward.
What do we do about about saving AG itself? It's there I'm hoping @Bad_Ad84 can manage to buy the site. But there's the issue that Kevin may refuse to respond and close it still meaning we need a plan B. This plan B was to bring OG back with a fresh start for old and new users alike. Launching it now gives users time to join before the mass fallout of AG going possibly dark. Backups are still in progress of public content from AG, but...
Today a huge blow was landed on the community, Kevin the owner of AssemblerGames announced the sites closure within 30 days.
With not much time to plan ahead, I've temporarily closed our other site Prototopia and transferred the PT license to OG. This has given me the chance to relaunch OG which thankfully I got the domain back for after the old owner closed it.
I'm currently trying to archive as much of AssemblerGames as possible and will post the archive here once it's finished. It'll be around 20GB.
I'm not wishing to tread on anybody toes, nor start drama and this relaunch is simply to give the community someplace safe to reside incase the worst outcome of AG really closing happens.
This new OG is being rebuilt from scratch, with community input, so for now it'll be very basic features wise. If you wish to chat with us you can join the OG/PT Discord with the following link: https://discord.gg/dNYnFwp this will give temporary access to the AG-Future room.