It's been a while, hasn't it?
Don't ask me why I've been away for so long after saying I'd come back, I couldn't give you a good enough reason.
Back in the days that arcade games were still ported to new consoles because those said consoles couldn't handle that game being emulated, we have two games from the Taito Z System. Taito's Chase HQ and Taito's SCI. Chase HQ, being more of a classic to Japanese gamers, and SCI, being remembered by not really anybody. That's not to include Chase HQ...
Here's a (relatively) short video of the cancelled game "Hero", by Splash Damage. I can't find any traces of this game on the internet, but it is very interesting. It is multiplayer only so there is not really much to it.
A long time ago, I was in a summer program that went on for a few weeks. I enjoyed it, and one of the years, I met a leader who enjoyed Metal Slug. Fortunately, that same year, i was in the group that got to go to an arcade. He and I played some co-op Metal Slug, and let me tell you, it was really fun. Once we were done, I asked him what his favorite and least favorite were, and he said that 3 was his favorite and 4 was his least favorite. I don't remember...
Would have been included with some Game Boy Color development kit to show off the different color capabilities of the GBC. I wish I could say there is more, but sadly this is the only piece of the GBC development kit I found in the files for Asteroids.
This is an old review to fill up the empty space where I don't have anything to post. Please note that the writing may be more janky for that reason.
Chaotix (or Knuckles' Chaotix in the west) is a very unique Sonic game, but yet, I have a reason to not like it. Why, you might wonder, knowing that I enjoy sonic myself. There are two reasons, and I'll get to those when it comes time for me to explain the gameplay.
Graphically, this game looks AMAZING. It is beautiful for a 32X game...
Obscure Gamers is a Video Game Preservation group founded in 2017. We actively work to preserve long lost video game history & hardware for educational research and historical purposes. Our long term goal is to work with Video Game Developers in preserving this important history from being lost.