Batman: The Dark Knight was intended to be a tie-in game to release along side The Dark Knight movie prior to being cancelled. Development for the title was handled by the Australian office of Pandemic Studios. It would have targeted release for the XBOX 360 and PlayStation 3. The game was an open world title using an engine that was developed from the engine made for The Saboteur. Given a very strict window for development, the team was unable to produce the game in time for the release of the movie, and was cancelled after failing to be ready in time for the Blu-ray release.
The game was open world in nature, and was intended to allow for the player to glide across buildings in an open world Gotham, complete story missions, driving missions, puzzles, and fight roaming gangs. The game included a drive-able Bat Mobile and many characters from the movie.