Another fundraiser..

This fundraiser is multiple lots we have been offered for our museum, most of these are extremely early systems, and many contain unreleased games and history that would other wise be lost.

The goal for this is split into groups, we have awhile to sort this one and lots would be paid as funded. The total includes paypal fee's added and shipping costs included excluding taxes, we put 10% as we're often charged different rates depending on donators locations.
Latest donor
Custom LBP Developer PS3 containing multiple unreleased games, and multiple alpha builds.
An early prototype PlayStation 3 dev Kit, in an early shell design which includes a disc filled with build(s? exact contents unknown)
3x Prototype XBOX's, plus a boxed system believed to be used at E3. + Misc items to be added that are unknown.
Misc Nintendo systems.
The above prices doesn't include paypal fees, please see goal amount for total with 10% added for fee's we're charged.
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Bullet Witch

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  • Bullet Witch
    Platform: XBOX 360, Microsoft Windows
    Release Date: March 9, 2007
    Developer: Cavia

    Bullet Witch is a third-person shooter where players control the witch Alicia and her unseen companion "Darkness" while navigating a three-dimensional post-apocalyptic world. The game's six levels are divided into semi-open environments, ranging from urban to country settings. Environments include destructible objects and combustibles that generate explosions when damaged. At the beginning of each level Alicia is assigned a variety of abilities and weapon attributes. Alicia has a health meter and magic meter, both of which automatically regenerate over time. Restorative items to speed up regeneration can also be received from non-playable characters (NPCs) Alicia saves from attack.

    Combat is primarily based around using Alicia's "gun rod" weapon and magic abilities against normal enemies and during scripted boss battles. While Alicia mainly fights alone, she is joined by NPCs for later major battles. Her gun rod transforms into multiple types of guns, each with different ammunition types, firing rates and damage. When the game starts Alicia only has access to the rod's machine gun mode, but skill points acquired after completing levels can be used to unlock shotgun, canon, and Gatling gun modes. Reloading after a magazine is exhausted costs Alicia magic points. Each gun type can be augmented with additional functions or deal higher damage by using magic. Alicia can also perform a melee attack when close to enemies.

    Known XBOX 360 Builds​ (top)

    Build NameBuild DateBuild Version
    Bullet WitchNovember 02, 2006Preview
    Bullet WitchJanuary 10, 2007Review
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