|
Platform: |
Genesis, SNES, Saturn, MS-DOS, PlayStation, Game Boy Advance, Windows, MacOS, Linux, Wii |
Release Date: |
November 15, 1995 |
Developer: |
Shiny Entertainment (Genesis, SNES), Screaming Pink (Saturn, PlayStation), Rainbow Arts (MS-DOS), SuperEmpire (Game Boy Advance) |
Earthworm Jim 2 is a 1995
run and gun platform video game and the sequel to
Earthworm Jim, and the second and final game in the
Earthworm Jim series developed by original creators
Doug TenNapel,
David Perry, and
Shiny Entertainment. It was released in late 1995 and early 1996 depending on region and
video game console, initially being released for the
Sega Genesis and
Super Nintendo Entertainment System, before being ported to other platforms.
The game, much like the first, was developed for the
Sega Genesis and then ported over to the
Super NES. They were released virtually simultaneously and were largely the same game, the only differences being that the Super NES version had alternate background art, and the ability to switch weapons. The Genesis version was released in Japan exclusively via the
Sega Channel service.
Rainbow Arts ported the game to
MS-DOS along with the first game, in a package titled "
Earthworm Jim 1 & 2: The Whole Can 'O Worms". This port featured an upgraded
CD-DA music soundtrack, more voice clips and redrawn graphics, but lacked the "Lorenzen's Soil" level. Versions for the
Sega Saturn and
PlayStation (both developed by a separate studio, Screaming Pink, Inc.) were also released, which contained the upgraded audio and all of the levels from the original. Both of these versions were identical, and contained background art and graphical differences separate from any other versions of the game. On a 1994 conference held on
CompuServe with Shiny Entertainment prior to its release, David Perry stated that they were considering making a version of the game for the
Atari Jaguar, which never came to fruition.
Many years later, it was ported to a newer generation of systems. A
Game Boy Advance port, developed by Russian studio SuperEmpire Inc, based on the Super NES release, was released in 2002. It has been widely criticized for poor graphics, bad sound and music, and very glitchy gameplay. The Genesis version was later released for download on the
Wii via the
Virtual Console in 2009 as well. The MS-DOS version was re-released through DOSbox emulation on GOG.com and Steam.
Known SNES Builds
SNES Footage