Fable Anniversary
In addition to the migration to Unreal Engine 3, textures, lighting, and shadows were significantly improved along with longer draw distances over the original game.
Lionhead Studios announced Fable Anniversary, a remastered version of Fable: The Lost Chapters, for release on the
XBOX 360 later in 2013. It features overhauled graphics and audio, a new save system and incorporates Achievements. Fable Anniversary was in full development for 15 months. The game featured graphical upgrades in many areas over the original most notably; native widescreen support, higher polygon count, larger textures, specular maps, normal maps, improved lighting, improved shadows, and a larger draw/detail distance.
It was released on Steam on 12 September 2014 and includes mod support. Upon release, it garnered mixed reviews. Many reviewers praised the new graphics, but bemoaned that old bugs from the previous version of the game had not been fixed. It received 68% on the review aggregation website Metacritic.
Build Name | Build Date | Build Number |
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Fable Anniversary | February 22, 2013 | |
Fable Anniversary | March 20, 2013 | |
Fable Anniversary | April 26, 2013 | |
Fable Anniversary | April 28, 2013 | |
Fable Anniversary | June 10, 2013 | |
Fable Anniversary | October 16, 2013 | 20131016 |
Fable Anniversary | October 29, 2013 | 20131030 |
Fable Anniversary | October 29, 2013 | |
Fable Anniversary | November 02, 2013 | |
Fable Anniversary | November 05, 2013 | |
Fable Anniversary | November 06, 2013 | |
Fable Anniversary | November 09, 2013 | |
Fable Anniversary | November 11, 2013 | |
Fable Anniversary | November 12, 2013 | |
Fable Anniversary | November 15, 2013 | |
Fable Anniversary | November 16, 2013 | |
Fable Anniversary | November 27, 2013 | |
Fable Anniversary | December 02, 2013 | |
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XBOX 360 Footage