Street Fighter X Tekken (pronounced "Street Fighter Cross Tekken") is a
crossover fighting game developed by
Capcom and released in March 2012 for the
PlayStation 3 and
Xbox 360, in May for
Microsoft Windows and in October for the
PlayStation Vita. The game features characters from both the
Street Fighter franchise and
Namco's
Tekken series. In the game, each player selects two characters respectively and face other as duos in
tag team fighting matches, with the objective to
knock out one of the members from the opposing team (deplete the opponent's
health). In addition to the game's
multiplayer modes, the game also features a
single-player Story mode with a plot revolving around a mysterious object called the "Pandora".
The game is the product of a partnership between Namco and Capcom that previously produced the
role-playing game Namco × Capcom. As
Street Fighter X Tekken was made by Capcom (with Namco being involved more in the licensing of the
Tekken cast), the
gameplay is based on the
2D gameplay of
Street Fighter, with projectile moves such as the Hadouken, as opposed to the
Tekken series. Unique features in
Street Fighter X Tekken include: the Gem System, which allows players to equip special gems to power-up various character attributes and Pandora Mode, in which a character's strength and abilities are temporarily augmented. Namco was also set to produce their own take on the crossover,
Tekken X Street Fighter, which would follow their
3D style of gameplay; however, development has been on hold since 2016.
The game was well received by critics, who complimented the roster and deep game mechanics. Nevertheless, it fell short of Capcom's sales expectations. In addition, Capcom's release of
downloadable content (DLC) for the game was met with criticism when it was revealed that the company was charging for access to characters that were already on the game disc.
Build Name | Build Date |
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| |
Street Fighter X Tekken | September 09, 2011 |
Street Fighter X Tekken | January 16, 2012 |