For some time now I’ve been researching the Panasonic Q DVD/Game player.
It is what I would call one of the most beautiful consoles ever produced.
But like most obscure and niche products it was only ever released in Japan.
This brought with it that the DVD region was locked to...
I had the Joycon drift on my left stick after a few years and tried cleaning it a few different ways, which didn't work, as you probably expect.
So I ordered a replacement, which drifted even worse than the original, even after calibrating. So I bought another one, which appears to be DOA...
Hi there! If this isn't the right forum to ask, please feel free to either remove it or point me in the direction of the correct location. I simply figured since you guys are the remains of assembler games, you'd have the absolute best answers.
I see the IS-NITRO-CAPTURE boxes pop up very...
I was wondering why some games like the tomb raiders on the psp have no depth buffer, was this some kind of hardware constraint like the n64, or is this just stupidity on the developers side? feel free to let me know why.
Hi all. I'm new here and have been recommended by a friend to speak to everyone here about my journey trying to get an NTSC Super NES working.
Basically, I acquired an NTSC SNES from someone local (I'm from the UK so we're used to PAL) for free, and it came untested, and with what appears to...
I need help figuring out what you guys think the resale value of this Gamecube Dolphin Dev Kit may be nowadays. I got it years ago and it still is in the original box as you can see with the model number on it: GCT-0100 NPDP-GDEV It has the original accessories and most of the original...
For the past few weeks I worked on a Game Boy Homebrew.
Crate Place is a small Sokoban Clone for the Game Boy Classic with some of the orginal levels.
I hope you like it :)
Project page: reachcoding.eu/crate-place
Download v1.0: crate-place-1.0.zip
Obscure Gamers is a Video Game Preservation group founded in 2017. We actively work to preserve long lost video game history & hardware for educational research and historical purposes. Our long term goal is to work with Video Game Developers in preserving this important history from being lost.