Platform: Nokia N-Gage / QD.
Developer: TKO SoftWare.
Genre: Point-and-Click Adventure.
Gamers assume the role of Larry Lovage, nephew of the original Larry Laffer, and are immediately challenged by Larry's lack of social skills, charm, style and luck...
In love with my first console, the Nintendo NES , I decided to buy back the Nintendo NES games I had when I was a child (thank you dad & mom).
Thanks to this passion, I also discovered a lot of unknown titles
And I came across an article mentioning the existence of very very rare &...
Recently, someone managed to bring this Custom Robo (64) Prototype to my attention.
Seeing as how it was sold last year in 2020 june-july, I wanted to do some digging.
However, not only did google and yahoo japan results leave me empty handed, but that tweet seems...
I've always noticed that out of the three games, Spyro 1 and 3 have had at least a couple of public sightings in terms of prototypes. Yet, Spyro 2 as far as I know has yet to have any discs show up. Why is this?
Have any discs show up for this game in the past? Are there any pictures, archives...
Does any of the fans of "Legacy of Kain" still remember the canceled version of "Soul Reaver 2 Dreamcast"?
Even though it's just a different version of the console, let's face it, everyone would like to see it from the fans :D
For this day, still for now doesn't know who would be have...
Welcome to the Spyro Research section of ObscureGamers, brought to you by Agent 9's Lab.
This is a community for a research project of the Spyro the Dragon trilogy on PS1.
@RZXspyro is the owner, while I am the co-owner.
We research the development of the games and how they...
Just making a thread to document this early prototype Move controller.
- Works great on PS3
- Controller crashes when connected to PS4 (Must use reset button to get to turn back on again)
- Overall rougher construction (larger gaps between pieces etc)
- Buttons use indented markings...
Hello everyone I am making my own thread because I have been mostly unsuccessful when attempting to interact with my debug kit from laptop. I'll give a few bullet points and add a couple images.
>bought the debug kit off ebay couple weeks ago
>had never been opened before, still has prototype...
Hello everyone! I will be posting several videos of prototypes as mentioned throughout the forum. These will be mostly unreleased prototypes and only running on real hardware.
This Splashdown beta is from 9-8-2001. There are several missing items such as levels and racers in this build. The...
I posted this on Atariage a month ago but thought I'd also share it here. I was lucky enough to be in the same room as the Atari Jaguar VR headset. This one belongs to the Retro Computer Museum in Leicester, UK. Simon is a wealth of knowledge when it comes to Virtuality and was gifted this by...
Hello all, I have discovered that there was unused dialogue in the gba port of super gng. Is anyone willing to find if the menu is still present by reverse engineering? I would like to see how this menu works.
RollerDeck is my second public game development project after Ball20x2 (a quick little game for the GM20 game jam in 20 hours).
Roller Deck is a game involving matching cards together.
Match the cards - Reach the goal!
The rules to this puzzle game are simple:
Put your card over another to add...
Prototype Nintendo Wii RVT-R Wired "Pre-Product 4"
For Test/Evaluation only.
With wired Wii Mote development controller.
Prototype Nintendo Wii RVT-R Wireless "Pre-Product 4"
For Test/Evaluation only.
Thread for documenting all known prototype & engineering sample Playstation 3 Controllers in circulation.
High Quality Images of controller in my collection will be included below description of each device.
Thread is a work in progress, identified controller skus are known examples and have...
This was recovered from a EA Demo kit. The game was missing afew files and did not work.
Big thanks to burninrubber0 for getting the game working. Also WebDemon for getting me to recover what was on the 20GB HDD.
Obscure Gamers is a Video Game Preservation group founded in 2017. We actively work to preserve long lost video game history & hardware for educational research and historical purposes. Our long term goal is to work with Video Game Developers in preserving this important history from being lost.