I saw this video which appears to present a pre-release version of Motorstorm Apocalypse, with dev tools and unreleased maps.
Has this version been found yet? Was this version already known to exist?
Here's some Twitter posts by one of the original Motorstorm devs for context.
Well, starting off, I've never used this forum or the prior forum before, but after 7 years of researching, I am hope that some user(s) on here may be able to help me complete my journey in attaining any of these four cancelled games (though each has a different significance), so that they can...
The main HDMI Port on my PS3 DECR-1000A is dead. It’s been dead for a year. It was shorted out by an HDMI Splitter. I realized recently that there is a second hidden HDMI port. It’s covered with tape. I removed the tape and tried using it but it doesn’t output any video. Any chance I can enable...
I was wondering why some games like the tomb raiders on the psp have no depth buffer, was this some kind of hardware constraint like the n64, or is this just stupidity on the developers side? feel free to let me know why.
Just making a thread to document this early prototype Move controller.
- Works great on PS3
- Controller crashes when connected to PS4 (Must use reset button to get to turn back on again)
- Overall rougher construction (larger gaps between pieces etc)
- Buttons use indented markings...
For some time now, I have been working to preserve the PS3 exclusive DUST 514. Servers were shut down on 30th May 2016 and the amount of content left to preserve has been decreasing since then.
So, I am asking you for any dumps of the game, from any old closed beta builds...
I have decided/begun the start of preservation of the game "MAG: Massive Action Game"!! My goal is to work with the others who wish to preserve the PS3 games here.
If anyone IS interested I am seeking Dumps or Builds of the game! From Dev Builds, to Private Beta, to Open...
After spending a ton of time failing to get a PS3 development environment set up on macOS, I found a great PS3 homebrew development Docker image created by mlafeldt, however it was missing the tiny3d library that I needed to build some homebrew I was trying to compile. Since Docker is...