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3DOM2 ”Apebot version 2” demo running on the 3DO M2 - 1/26

Awbacon

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Was able to get this up and running recently. Took a bit as there were some incompatibilities between the executables and the versions of the folios / drivers in the folder, but with help it’s now running on real hardware!

I have seven more of these coming. Week 4 is a big one ;)
 

speedyink

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Is there not a way to cleanly lay out all your videos? A new thread every video seems kinda...spammy or something.
 

Awbacon

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maybe I'll condense them down...didnt see the change thread title feature
 

Awbacon

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Here is the first vid. I'll just add them to this thread as they go live and change the title and date
 

speedyink

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Not trying to be a dick or anything, just keeps things cleaner is all. You know, streamline the experience ;)

Not to mentioned everyone sees your other videos as well when you post new ones, which newer members otherwise might not have seen by going through the pages
 
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Awbacon

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Starship- the first demo that ever ran on M2 during its development. People wanted to see it running 3D, so it was whipped up quickly to show the hardware running 3D. Took a while to get running again but it’s back!
 

pato

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Nice stuff Awbacon, do you know anything of D2?
 

NikeX

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Thanks for all you do Anthony. The biker file was not animated as I executed it on my M2 development system.
But the ships were flying.
Maybe with 3.1 it works better.
By the way, maybe you could also show the cave.utf (?). Maybe it also has some sort of animation.
 

Awbacon

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I don't have the Cave UTF in my archive. If you email it to me I will see what I can do about getting it running
 

Awbacon

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oh and it probably wasn't animated as it may have been using an outdated animation executable. Three exist that I know of
 

la-li-lu-le-lo

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I got a PowerVR PCX2 card for my Windows 98 PC about a year ago, and while I was playing some of the exclusive PowerSGL games for that card, something that occurred to me is that a lot of those games have a look that's somewhat reminiscent of the M2. It's hard to explain, but a lot about the graphics seems similar between the two - at least for some games. Is that something that ever occurred to you? I think the PCX2 is probably a bit more powerful than the M2's GPU overall, though I've only used the PCX2 in Pentium 4-based PCs - so I can't say how it would've performed on a system from the same time as the PCX2. It makes sense that the PCX2 would be more powerful though - although it was a budget card, it came out a year later than the M2 console would've been released, which probably gave it an advantage. I might say more about this later.
 

Awbacon

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Thanks for all you do Anthony. The biker file was not animated as I executed it on my M2 development system.
But the ships were flying.
Maybe with 3.1 it works better.
By the way, maybe you could also show the cave.utf (?). Maybe it also has some sort of animation.
PowerVR PCX2

I checked some videos out and they are similar in graphical capabilities. Good amount of polygons, texture filtering, etc etc.

It's no surprise Cirrus almost released an M2 powered GPU. I have a video up on it on my channel. I've since let the card go to another collector but I had it in my possession long enough to do the video and test it out. Spoiler alert ; no drivers for the Bulldog GPU so it's just a conversation piece
 

Pazzard

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Haven't got anything to add, apart from it's fascinating that you are showing us some of the M2 stuff... I had an original 3D0, and that was only because my dad saw one in Tandy running The Hunt For Red October VCD on it, and was sold on it... Never really had any games for it though, just the 8-10 VCD's that were officially released in the UK.