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Biohazard 4 Famitsu Demo Files

TreblaYevrah

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Some people have already torn all the Resident Evil 4 demo discs apart. "The Horror Is Alive" had this article comparing them, and discussing what was discovered in the various versions. In this page of the article, they translate some of the files that can be found in the Biohazard 4 Famitsu demo disc (Gamecube):


Only four files were discussed in this article (only accessible through debug options), and I've never seen anybody try to hack the game to access the rest. I could be wrong about that, but I did it myself a while back, and decided to post them here. These are translated with an app... so pretty rough, but the idea is clear. At least a couple are pretty interesting, like one that discusses how a person could turn into El Gigante. Another talks about how villagers should not be seen outside the village at night, because of their red eyes.

I'm starting at File 05, because the first four are translated more accurately in the article I linked. Unfortunately, I could not find any way to access files beyond the village section. I had reason to believe they were not present on the demo disc, and thus would not be possible to obtain... but it may be worth taking another look at some point. If somebody wants to take a better crack at translating these, be my guest:

File 05

“青コイン”を撃て

15個の青コイン...農場に7個…墓地に8個...
10個以上壊せた者に...特別な...を与える
(ボロボロで後は読めない)

Shoot the "blue coin"

15 blue coins ... 7 on the farm ... 8 in the graveyard …
Give a special ... to those who broke more than 10 pieces
(I can not read after the rash)

File 06

浄化中の信者の注意点

浄化の途中の者は一時的に凶暴化するので監禁し数人で見張る事
この時は家族であっても近寄らせてはならない
意識が戻ったふりをして抜け出そうとする者もいるので私の確認なしに監禁を解いてはならない
長く意識が戻らない者は“エルヒガンテ "と化す可能性があり危険...
(汚れていて後は読めない)

Points of note of followers during purification

People in the middle of purification temporarily become ferocious, so they must be confined
and watched by several people
At this time, even a family member should not let him approach.
Some pretend that consciousness has returned and some people try to escape confinement
without my confirmation
Those who do not return long consciously may become "Elgante" and dangerous …
(It is dirty and can not be read afterwards)

File 07

地域の歴史湖の“ぬし "について

...は古来から湖に棲息すると言われ...あらゆる…を襲う...
特に人間を好むらしく......ボートで...注意...
しかし中世の頃…この地の領主は...を捧げる事で…を...
(風化して後は読めない)

Regional History About "Nuji" in the lake

... is said to inhabit the lake since ancient times ... attacks everything …
Especially it seems to like humans ...... on a boat ... attention …
But in the Middle Ages ... The lord of this place ... by dedicating ...
(Weathered and can not be read afterwards)

File 08

地域の歴史 "宗教弾圧”について

...中世の頃…弾圧によって...村の教会は...封鎖...
しかし当時の神父が…滝の中に…を隠す...
滝にはそのまま...教会を開ける...が...
(風化して後は読めない)

About the history of the region "Religious oppression"

... By the time of the Middle Ages ... by oppression ... the church of the village ... blockade …
But then Father of the time ... in the falls hide …
As it is in the waterfall ... Open church …
(Weathered and can not be read afterwards)

File 09

闇の中での注意

浄化の進んだ者は夜は村の外に出てはならない
なぜなら暗闇の中では体内の“核”が現れてしまうからだ
サドラー様の計画が進むまで我々の存在が目立ってはならぬ
(にの村の村長の署名がある)

Attention in darkness

Those who have advanced purification should not go out of the village at night
Because the "nucleus" in the body appears in the dark
Our existence should not be noticeable until Sadler-sama's plan goes on
(There is a signature of the village chief of the village)

File 10

プレイングマニュアル"アシュリーについて"

1
“指示”「待て」←→「ついて来い」をXボタンで切り替え
2
“アクションボタン場所によっては2人ならではの特別なアクションが出せる
3
"体力回復"回復アイテムはアシュリーにも使える
4
“ダメージ”レオンの攻撃でも死ぬので注意が必要
5
“捕まる"敵に連れて行かれると任務失敗でゲームオーバー

Playing manual "About Ashley"

1
"Instruction" "Wait" ← → "Follow me" with X button
2
"Action button Depending on the location, special actions unique to two people can be issued
3
"Recovery of physical fitness" Recovery items can also be used for Ashley
4
"Damage" Attention is necessary because Leon attack will also die
5
"Capture" If you take him to the enemy, the game fails with mission failures

File 11

関所の増員命令

分岐ポイントの左にある関所の守りを倍にせよ
右に配置していた者も全て左へ移せ
右には“あれ”を放つので誰も入ってはならぬ
(この村の村長の署名がある)

Increase number of office work order

Doubling the defense of the office on the left of the branch point
Move to the left all those who were on the right
Because it releases "that" on the right, nobody should enter
(There is a signature of the mayor of this village)

File 12

村の最終防衛の確認

侵入者がここを抜ければ領主様の城に入ってしまう
領主様はサドラー様の使徒の中でも特に残酷な方だ
侵入者を阻止できねば我々は許してもらえまい
だが城へ抜けるには私の“身体”が必要だ
この先は私自身が侵入者を待ち伏せする
ゴンドラの先が侵入者の墓場になるであろう
(この村の村長の署名がある)

Confirmation of the final defense of the village

If an intruder leaves here, it enters the lord's castle
The lords are especially brutal among Sadler's apostles
If we can not stop intruders, we can not forgive them
But the exit to the castle you need my "body"
In the future I myself ambush intruders
The end of the gondola will be the graveyard of the intruder
(There is a signature of the mayor of this village)
 
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TreblaYevrah

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Instead of making another topic, I'll just keep posting in here.

I've been hacking this demo again recently (as well as the Resident Evil 4 Preview Disc). Finally made a decent music modifier, and found some interesting stuff. First of all, a lot of music from the final game is present on the demo discs; the Japanese trial has significantly more than the North American "Preview Disc," though. Both demos include an unreleased track. I've made codes to access it in both of them, but here's a video with the track for anyone interested!

LINK TO VIDEO!

I have the action replay codes made to access this track in-game... those codes can be found at the link in my description.
 

pato

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Instead of making another topic, I'll just keep posting in here.

I've been hacking this demo again recently (as well as the Resident Evil 4 Preview Disc). Finally made a decent music modifier, and found some interesting stuff. First of all, a lot of music from the final game is present on the demo discs; the Japanese trial has significantly more than the North American "Preview Disc," though. Both demos include an unreleased track. I've made codes to access it in both of them, but here's a video with the track for anyone interested!

LINK TO VIDEO!

I have the action replay codes made to access this track in-game... those codes can be found at the link in my description.

Sounds like an earlier version of the village encounter track.
 
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