Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype)
Crash Bandicoot 2: Cortex Strikes Back (Sep 29, 1997 prototype)
Crash Bandicoot: Warped (Aug 26, 1998 prototype)
Crash Bandicoot: Warped (Oct 9, 1998 prototype)
Crash Team Racing (Aug 14, 1999 prototype)
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Each prototype was dumped using a Plextor PX-W5224TA using both DiscImageCreator and CloneCD to ensure that these can be DAT'd into Redump. A few of the prototypes utilized memory card dongle protection. For these games superg was able to utilize memory card files that originated from previous builds. Niko also created an xdelta patch for Crash Team Racing to by pass the need if even utilizing a special memory card file.
We're still working on Project Deluge at the moment, but these as well as the previous Project Deluge release should tide you over for a little while. Stay tuned for more goodies in the not so distant future!