PS1 Dino Crisis 2 (Beta Build)

meekzy

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Dec 17, 2020
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I have managed to obtain a rare copy of dino crisis 2 ''trial version'' Reports on youtube say it contains the full game in a beta stage. The file size is 330MB which is big for just the 5 minutes you can actually play in the trial. Now how would one pass the trial limitation? Any help would be greatly apprecated. Linked the videos i mentioned earlier below.

Edit: Upon opening the .bin file in powerISO to have a look at the file's i can confirm the full game is included on the disk.


 
I had a copy of this at some point and there are Gameshark codes out there. The one I know of is the Open All Stages code - 800A8206 FFFF.
 
I have managed to obtain a rare copy of dino crisis 2 ''trial version'' Reports on youtube say it contains the full game in a beta stage. The file size is 330MB which is big for just the 5 minutes you can actually play in the trial. Now how would one pass the trial limitation? Any help would be greatly apprecated. Linked the videos i mentioned earlier below.

Edit: Upon opening the .bin file in powerISO to have a look at the file's i can confirm the full game is included on the disk.




I can create a Trainer for your emulator of choice which freezes the counter.
 
I had a copy of this at some point and there are Gameshark codes out there. The one I know of is the Open All Stages code - 800A8206 FFFF.
Sadly the code doesn't work. I have tried multiple methods & devices. Emulators and psychical hardware using gameshark.
 
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I can create a Trainer for your emulator of choice which freezes the counter.
It isn't really a timer. More of a screen that shows saying demo over. I'll try and post a picture of the said screen.
 
It isn't really a timer. More of a screen that shows saying demo over. I'll try and post a picture of the said screen.
And how is this screen triggered? When you reach a certain area? Or does it just appear after a period of time ?
 
Sadly the code doesn't work. I have tried multiple methods & devices. Emulators and psychical hardware using gameshark.
Can you check the game ID number? It should be SLPM 80573.
 
What's up with the clickbaity nature of the thread's name? You know that it's the Trial Version, why call it "beta build"?
But anyway, the Trial Version has been known for years (including the fact that it has the whole game on the disc), I have datamined in the past, it's actually not that much interesting, I'd say the only interesting things about it are the very unfinished version of the Extra Crisis minigame and the unused Super Mario Bros song.
There's no easy way to "disable" the Coming Soon screen, the door that triggers it has no real "door set" script (the script bytecode is similiar to Resident Evil games, but it's not exactly the same, it has quite some differences), instead it has a script which sets a flag that brings up that screen, so the only easy way around it is to use the gameshark code posted there, to jump to ST200 when you need to reach the Military Research Facility with Dylan or Regina.
 
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