Another fundraiser..

This fundraiser is multiple lots we have been offered for our museum, most of these are extremely early systems, and many contain unreleased games and history that would other wise be lost.

The goal for this is split into groups, we have awhile to sort this one and lots would be paid as funded. The total includes paypal fee's added and shipping costs included excluding taxes, we put 10% as we're often charged different rates depending on donators locations.
Goal
£4,800.00
Received
£480.36
Latest donor
hekgn hekgn
10%
Custom LBP Developer PS3 containing multiple unreleased games, and multiple alpha builds.
£1,300.00
An early prototype PlayStation 3 dev Kit, in an early shell design which includes a disc filled with build(s? exact contents unknown)
£1,230.00
3x Prototype XBOX's, plus a boxed system believed to be used at E3. + Misc items to be added that are unknown.
£1,230.00
Misc Nintendo systems.
£500.00
The above prices doesn't include paypal fees, please see goal amount for total with 10% added for fee's we're charged.
£0.00
Expenses
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Help, How to connect my xbox 360 dev kit to xbox 360 neighborhood!

slycooper124

Well-known member
Original poster
Registered
Jul 30, 2019
472
116
43
AGName
slycooper124
AG Join Date
June 2019
hello,
I have got an Xbox 360 dev kit and i would like to connect it to Xbox 360 neighborhood so i dont have to keep burning discs to play beta's. I have connected the kit to 2 different computers, both computers had the latest version of neighborhood and Microsoft visual studio 2010 to make neighborhood work and the result i keep getting is can not locate the IP address of the system i put in. i have tried to try it with a wired connection and a wireless connection and they both dont work. I know the Ethernet port is not broken because when i plug a cable into it, the dev ip address shows up. Can someone please walk me through step by step and maybe explain whats going wrong.

thanks
 

Edward_2452

Donator
Donator
Registered
May 29, 2019
233
463
63
AGName
james2452
There's something in xshell that you have to change in network settings. Put it to automatic i think it was.
Just looked on mine and in network settings, debug network config iv put it on automatic and it has the consoles name.
I use xexmenu to copy games from a usb stick as its so much faster than neighborhood .
 
Last edited:

slycooper124

Well-known member
Original poster
Registered
Jul 30, 2019
472
116
43
AGName
slycooper124
AG Join Date
June 2019
Sorry for the late reply, I forgot about this thread. Xboxsurgeon helped me so I got it connected, thanks anyway.
 

Another fundraiser..

This fundraiser is multiple lots we have been offered for our museum, most of these are extremely early systems, and many contain unreleased games and history that would other wise be lost.

The goal for this is split into groups, we have awhile to sort this one and lots would be paid as funded. The total includes paypal fee's added and shipping costs included excluding taxes, we put 10% as we're often charged different rates depending on donators locations.
Goal
£4,800.00
Received
£480.36
Latest donor
hekgn hekgn
10%
Custom LBP Developer PS3 containing multiple unreleased games, and multiple alpha builds.
£1,300.00
An early prototype PlayStation 3 dev Kit, in an early shell design which includes a disc filled with build(s? exact contents unknown)
£1,230.00
3x Prototype XBOX's, plus a boxed system believed to be used at E3. + Misc items to be added that are unknown.
£1,230.00
Misc Nintendo systems.
£500.00
The above prices doesn't include paypal fees, please see goal amount for total with 10% added for fee's we're charged.
£0.00
Expenses