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Deleted member 6709
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Original poster
Found an interesting build in my stack of promos. The Disc serial does not match the redump version, even though the redump version is also labeled as "promo".
CRC and size does not match and the build date is about 5 weeks before the release version. There are a lot of binary differences. Most seem to indicate changes in memory handling, but there are also diffs in the credits and audio files. In-game I couldn't find differences, although the camera seems to be a bit more janky in the promo build, but that could also be my set-up. After some fiddeling around with assembly I could also get the debug menu running on the promo which is identical to the retail build, except for the fact that the retail build seems to use more memory.
Weird oddity. Maybe a critical bug was discovered?
mega.nz


CRC and size does not match and the build date is about 5 weeks before the release version. There are a lot of binary differences. Most seem to indicate changes in memory handling, but there are also diffs in the credits and audio files. In-game I couldn't find differences, although the camera seems to be a bit more janky in the promo build, but that could also be my set-up. After some fiddeling around with assembly I could also get the debug menu running on the promo which is identical to the retail build, except for the fact that the retail build seems to use more memory.
Weird oddity. Maybe a critical bug was discovered?

File folder on MEGA


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