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Psycho Dream (SFC) graphics glitches/bugs?

Ergot

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I just got a copy of Psycho Dream for the Super Famicom and have encountered some graphics glitches/bugs on the first level when the large descending platform reaches the bottom. Is this a known issue with the game in general?
I have cleaned the contacts with isopropanol and checked the PCB for issues, but it looks fine.
 

Yakumo

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I just got a copy of Psycho Dream for the Super Famicom and have encountered some graphics glitches/bugs on the first level when the large descending platform reaches the bottom. Is this a known issue with the game in general?
I have cleaned the contacts with isopropanol and checked the PCB for issues, but it looks fine.
I have a original Japanese copy of this game. I can test it for you. Can you show a picture of the glitch you are talking about?
 

Ergot

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I have progressed further into the game and found it to be a bug ridden unfinished mess in parts, with some terrible slowdown.
 

Yakumo

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I have progressed further into the game and found it to be a bug ridden unfinished mess in parts, with some terrible slowdown.
The game is a mess as to be expected with a Telenet product but I don't remember it being a glitch mess. I wonder if your cart has issues?
 
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