• We have added an "AG" Registration date/Username profile option. If you add this upon signup we'll be able to verify faster thanks. (If already joined you can edit under profile settings.)

    If you had an account on OG1 you will need to re-register as this is a new start for all.

Preservation News

Sonic Month 2019: Sonic 2 MD (Aug 21, 1992)
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Sonic Month Part 4 - Filling Blanks With Sonic 2 (MD)
Sonic the Hedgehog 2 (Aug 21, 1992 prototype)

TCRF (@CuttingRoomWiki) and Hidden Palace present...another brand new Sonic 2 prototype for MD! This one comes between Simon Wai and 9/14 build, but still retains a lot of things from Simon Wai (like HPZ, Wood, etc)! Be sure to check it out!

Don't miss the grand finale 11/16 (2PM Pacific time (10PM GMT), or 5PM EST)!
Sonic Month 2019: Sonic 2 MD (Sep 14, 1992)
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Sonic Month Part 4 - Filling Blanks With Sonic 2 (MD)

Sonic the Hedgehog 2 (Sep 14, 1992 prototype)
Discuss this release on our Discord server!

TCRF (@CuttingRoomWiki) & Hidden Palace present, a brand new Sonic 2 prototype for MD! This one comes between Simon Wai and CENSOR and has many differences. Special stage changes, late zone changes, and more. Be sure to check it out!

Stay tuned for the next release tomorrow (11/10)! Be sure to check out the stream at 2PM Pacific time (10PM GMT), or 5PM EST tomorrow!

Sonic Month 2019: Sonic Chaos

Sonic Month 2019: Sonic CD 0.02

Sega Multimedia Studio Sega CD Demo

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Together with the fine folks of TCRF, we would like to announce Sonic Month 2019!

We were able to obtain several new prototypes for Sega Mega Drive, Sega CD and Game Gear/Master System Sonic titles. These come from multiple sources, but we decided to have some fun and released them all in one month.

They are going to fill some gaps in our collection of Sonic prototypes, as well as answer some very long-standing questions. And who knows, maybe ask more questions of their own

October 25

A small Sega CD surprise for TCRF’s birthday!

https://hiddenpalace.org/Sonic_Month_2019
https://hiddenpalace.org/Sega_Multimedia_Studio:_Sega_CD_Demo_(May_29,_1992_prototype)



Every day listed below, at 2PM Pacific...
Mr Tuff (Dec 5, 1994 prototype) + Some News
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Mr Tuff (Dec 5, 1994 prototype) + Some News

Hey everyone, we have a new release for you all.

We have a new dump of an unreleased game called Mr. Tuff for the SNES. This was released eons a go by some scene group (probably ANTHROX), but the ROM was hacked. We found an original copy on some loose EPROMs that we've dumped and made available for you all. This is actually a pretty fun game, so enjoy!

Also, HPZ has a Discord now if you want to pop in and see what's up from time to time.

Enjoy! This is going to be a very interesting year. :)

PSP Sonic: The Shadow World : The 2005 PSP Pitch

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Sonic: The Shadow World would have seen Sonic traveling into Shadow's world, in a platformer that would have been much darker in tone than that of most Sonic games.

ASSEMblergames.com Archive: bug testing
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EDIT: Since posting this we have decided to convert the custom system to XenForo 2.1 as it's easier to manage and enables search.

As announced awhile ago, we've built a database of all AG posts/threads thanks to Alpha and many other AG members who put help in.

This is now live at https://assembler-games.com/ but is only static, i.e you cannot login so no personal data is included nor private messages.

A few sections don't currently work, and the category's aren't shown right in the breadcrumbs, 0th bit also isn't fully added yet but it should be usable. If you find any bugs please let me know thank you!

Avatars aren't currently added, but will be in time. you may get the odd 500 error, if you do just refresh after a minute or so and it'll load. Search features will also be added in time.

Thanks again to everybody for helping!

Regards,
Damien/Demon

EDIT: Known bugs/issues.
  1. Few pages time out due to a PDO bug.
  2. Search is being coded...
Game Saves: Talking with Rob Pardo
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I had the opportunity to sit down with Rob Pardo, former Chief Creative Officer at Blizzard and founder of Bonfire Studios and talk a little bit about his experiences in the industry, all while being destroyed at Super Smash Bros. Ultimate by his son. In addition to his work at Blizzard, Rob worked QA at Interplay, so it was interesting to hear about his experiences there. I couldn't pass up the opportunity to talk a little bit about Warcraft Adventures and Starcraft: Ghost, so be sure to check out the replay of the stream below.

Where will the ASSEMblerGames archive be hosted?
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With ASSEMblerGames.com going down at the end of the month one of our moves has been building OG, along wth a static archive of the site, we've released a few different types of backups so far, along with others by Nemesis/more to come by archive.org etc.

What have we done so far? We've bought assemblergames.net in auction, along with https://www.assembler-games.com/ the .com being the main site to host the archive.

Alpha wrote a custom Python script to crawl the site and populate a database which'll be hosted on A-G.com once the site goes done. Akira has been writing a front end for it based on the style AG is using currently.

We'll post more as always, just a minor update to the things going on.

We also have new stuff coming shortly, so keep an eye out OG :)

Ps, We've added an option here: https://www.obscuregamers.com/account/account-details to add your original AG username and join date, copy from your profile and it'll display in...
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