Another fundraiser..

This fundraiser is multiple lots we have been offered for our museum, most of these are extremely early systems, and many contain unreleased games and history that would other wise be lost.

The goal for this is split into groups, we have awhile to sort this one and lots would be paid as funded. The total includes paypal fee's added and shipping costs included excluding taxes, we put 10% as we're often charged different rates depending on donators locations.
Latest donor
Custom LBP Developer PS3 containing multiple unreleased games, and multiple alpha builds.
An early prototype PlayStation 3 dev Kit, in an early shell design which includes a disc filled with build(s? exact contents unknown)
3x Prototype XBOX's, plus a boxed system believed to be used at E3. + Misc items to be added that are unknown.
Misc Nintendo systems.
The above prices doesn't include paypal fees, please see goal amount for total with 10% added for fee's we're charged.
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ModNation Racers

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  • ModNation Racers
    Platform: PlayStation 3 - PlayStation Portable
    Release Date: 2010
    Developer: United Front Games (PS3) San Diego Studio (PSP)

    ModNation Racers is a 2010 go-kart racing video game developed by United Front Games for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as LittleBigPlanet to convey its basis in online user-generated content sharing and level creation tools. The PSP version was announced in February 2010. Both versions of the game were released in Europe on May 21, 2010, the UK on May 19 and North America on May 25.

    Known Builds​ (top)

    Build NameBuild DateNotes
    Closed Beta?Private PSN beta that was sent out via email and included in early copies of LittleBigPlanet: Game of the Year Edition.
    Public Beta?PSN beta that was available on the store.
    Preview BuildFeb 29, 2010Contains hints of debug functionality and content differences.
    Review BuildApr 6, 2010Dated a day after the retail build.
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